Products & leadership

Definition of Insanity

Conference hall

11 November 2026, 11:30–12:00

In software, we’ve built our ways of working around principles that have stood the test of time. But what happens when AI changes the assumptions behind our everyday practices? “Definition of Insanity” is an invitation to revisit familiar beliefs about teams, software development, and agility. We’ll explore what’s worth preserving, what needs rethinking, and how the habits that brought us here might keep us from moving forward.

Dan Mircea Suciu

Dan Mircea Suciu

Computer Science, UBB/Colors in Projects

Dan is a speaker, author, coach, and consultant in agile and predictive project management. He is partner at Colors in Project and lecturer at the Faculty of Mathematics and Computer Science at Babes-Bolyai University where he delivers trainings and courses on Agile Methodologies, Project Management and Databases. He has more than 20 years of software development experience, more than half of which spent coordinating teams of various sizes as technical leader, Project Manager, Scrum Master or Director of Delivery. He graduated from the Faculty of Mathematics and Computer Science of the Babes-Bolyai University in Cluj Napoca and since 2000 has a PhD in Informatics. Dan is passionate about video games and animated movies.